This is a full rework of an older Zbrush model I did. The work was done in VR in Substance Modeler. The original model was not suitable for print so this V2 rework was focused on creating much better forms for 28/32mm print, with all areas getting a boost and a redo of the hair/beard/axes/face/armour/etc. Print(images below) is straight off the printer before cure and cleanup.